Publisher: Nokia
Released: 2003
Space Impact Evolution X is a vertically-scrolling shooter that was available as a console pack-in on the included CD-ROM.
+ Action is perfectly suited to the handheld's portrait screen, and the game has a good range of locales and multiple continues on offer.+ Features detailed sprite work (particularly on the bosses and orb enemies), and some areas have awesome background layering.
- Takes a long time for the action to heat up due to predictable enemy patterns and your ability to safely blast their own shots.
- Difficulty options are entirely absent, so unless you want to try and beat your high score there's little reason for repeated play.
- Manages to suck the fun out of powering-up, as collected items are only available to use for a few precious seconds.
- Collision detection is awfully sketchy and you'll likely lose many lives despite clearly being a few pixels away from a projectile.
- Seriously lacking in atmosphere, as the gameplay doesn't include a note of music and the SFX often randomly stop playing.
