Thursday, 27 February 2025

Aerial Assault (Sega Game Gear review)

Developer: Shimada Kikaku
Publisher: Sega
Released: 1992

Aerial Assault is a horizontally-scrolling shooter that was originally released on the Sega Master System in 1990.

+ Supports two-player co-op via the Gear-to-Gear Cable, and a decent amount of enemy types are gradually introduced.

+ Stage 3 is a highlight as it ditches wide open spaces in favour of tight, claustrophobic corridors that test your nerve.

- Ultimately a watered down port of the SMS version due to its missing stages, and the removal of bombs neuter your arsenal.

- Levels drag on for far too long with no interesting set-pieces, and the game's speed can be exasperatingly slow at times.

- Infrequent power-ups negate combat variety and it takes a painful amount of time to regain weapon strength after losing a life.

- Homing weapon is largely ineffective, as it has a tendency to circle enemies before eventually trying to make contact.

- Graphical style occasionally feels disjointed due to the mishmash of dark, brooding backdrops and cartoony sprites.


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