Saturday, 5 April 2025

Desert Falcon (Atari 7800 review)

Developer: General Computer Corporation
Publisher: Atari Corporation
Released: 1987

Desert Falcon is an isometric shooter that was also released on the Atari 2600 (1987) and Atari 8-bit (1988).

+ Gameplay adopts a thinking man's approach and gives you freedom to be methodical or charge in all guns blazing.

+ Constant need to switch between the air and ground is engaging and adds creativity to the entire playfield.

+ Buildings can shrewdly be used to your advantage and it's deviously fun drawing an enemy into their path for a kill.

- Isometric viewpoint makes it difficult to line-up shots, resulting in incessant shifting on the vertical axis to make contact.

- Super Power mechanic is convoluted and having to obtain hieroglyphs in a certain order is needless busy work.

- Has some unfortunate slowdown that causes frame-rate tanking, screen tearing, as well as laggy music.

- Bonus collect-a-thon stages do little to entertain, and some of the graphical colour schemes are garish.


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